Sunday, 9 November 2014

MetalGame - 2 days of progress


here's two days of solid progress! 
at this point the idea for our game is simple, a very fast paced heavy-metal themed old school shooter. it's a wave based endless horde mode game with randomly generated guns!

the weapons range from machine guns, shotguns and all kinds of projectile throwing launchers. now, the interesting part about the random weapon system is that along with all the 'generic' gun pieces there will also be pieces the belong to unique 'legendary sets'. each part of the set would contribute very powerful stat bonuses to the weapon, and would give it a unique ability if the whole set was included.

the way you gain these pieces is either purely by chance, or by upgrading your weapons. when upgrading a weapon with a legendary piece for it's body, you will given another legendary piece of the same set. keep doing this and you will have the complete set!

an example of a legendary set might be a skeleton gun:
spine body, collar bone scope, skull barrel, foot underside and several other bones sticking out as miscellaneous pieces. create a gun with all the pieces and it will shoot explosive skulls!

so there you go, does it sound like a good system?
also all enemies explode into multiple gore chunks, which is nice.

anyway, here are some previous development screen shots:





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